Binary Nomad is a one man independent game studio currently working on Debris Field; a 2.5D physics based arena shooter
with roguelike elements.
Games are a unique plateform for expression, because you have the freedom to not only create a new world outside the laws of reality,
but allow players to experience it and interact with it in rediculus, amazing ways. I've always been a firm believer in using games as a
plateform for experimentation, both in concept and experience. My main goal as a game dev is to always try new things, and ultimately make
games that I feel compliment the genre.
You can follow me on Twitter to get updates about what I'm working on, and I also post devlogs to my Itch.IO page, and upload gameplay videos to Youtube.