Debris Field
A downloadable game for Windows and Linux
These drones aren't cheap you know...
Get in and get out, hopefully with some scrap for the trouble. The drone probably won't make it, but that's just how things go.
But don't go poking around too much, you might find more than you bargained for.
About
Debris Field is a top down physics based space shooter with rogue-like elements, that focuses on using Newtonian movement to out maneuver swarms of enemies.
You will have to fight your way through a series of unforgiving arenas, learning to use Newtonian movement to give yourself an edge over your enemies. Upgrade your ship and your weapons along the way whatever you can find, but don't take too long, as the enemy will soon overwhelm you.
The game contains:
- Physics based movement
- 4 unique levels (for now) with different terrain and enemies
- Several starting ships to choose from, each with a unique loadout
- Lots of different weapons to find
- A dynamic system of incremental stacking upgrades
- A persistent difficulty over time system to keep you on your toes
The Demo contains only the first level, but is otherwise unlimited.
Follow me on Youtube @BinaryNomadGames for updates
Thank you!
Status | Released |
Platforms | Windows, Linux |
Release date | Feb 24, 2017 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Binary Nomad |
Genre | Action |
Tags | Bullet Hell, Exploration, Physics, Procedural Generation, Roguelike, Sandbox, Shoot 'Em Up, Space, Top down shooter |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Links | Steam, Twitter/X |
Purchase
In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
Download demo
Development log
- V3 Ready to LaunchOct 25, 2023
- Alpha 14: Music, Performance, PolishSep 20, 2018
- Alpha 12.5: New enemy spawning and in game options menuMar 26, 2018
- Update 12: Full game loopFeb 11, 2018
- Update 11: GDEX and PerformanceOct 03, 2017
- Update 10: MusicSep 23, 2017
- Update 9: Weapon swappingSep 17, 2017
- RefactoringAug 16, 2017